Jarrod Doyle
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7dc1912390
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Model SubObjects are now separate meshes and can have joints applied correctly
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2024-12-07 12:39:25 +00:00 |
Jarrod Doyle
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d83e020de0
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Apply dummy joint rotation
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2024-12-07 10:40:49 +00:00 |
Jarrod Doyle
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59582bdfb8
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Initial basic sub object transformation
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2024-12-07 10:05:12 +00:00 |
Jarrod Doyle
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440d0b91b4
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Path manager refactor
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2024-09-19 21:16:07 +01:00 |
Jarrod Doyle
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63591c228b
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Add CampaignName to Context
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2024-09-08 13:24:10 +01:00 |
Jarrod Doyle
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855e39880e
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Add Jorge texture to res
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2024-09-07 13:43:11 +01:00 |
Jarrod Doyle
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963ab721cd
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Handle different path separators
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2024-09-07 08:01:15 +01:00 |
Jarrod Doyle
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236cf3b317
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ModelLoader uses context pathmanager
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2024-09-05 18:52:44 +01:00 |
Jarrod Doyle
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12a8b4f06d
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Reduce duplicate code in Resource Path Manager
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2024-09-05 18:49:55 +01:00 |
Jarrod Doyle
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fcf0c6a503
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Initial alpha model support
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2024-09-01 13:51:05 +01:00 |
Jarrod Doyle
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ed13b4edc0
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Fix invalid model cache on mission change
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2024-08-31 12:03:29 +01:00 |
Jarrod Doyle
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ab34a78739
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Add TxtRepl metadata to materials
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2024-08-31 11:59:54 +01:00 |
Jarrod Doyle
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eca63077b8
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Cleaner model return
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2024-08-30 17:56:28 +01:00 |
Jarrod Doyle
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89cc70345e
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Add more detailed model loading timings
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2024-08-30 17:47:19 +01:00 |
Jarrod Doyle
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30bfd05073
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Preload obejct texture paths and use jorge for failed model textures
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2024-08-29 18:36:36 +01:00 |
Jarrod Doyle
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74bde133bb
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Simplify model cache setting
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2024-08-29 18:09:10 +01:00 |
Jarrod Doyle
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7ec48abda5
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Add basic model caching
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2024-08-26 12:38:13 +01:00 |
Jarrod Doyle
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1cfbd498c7
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Loosely handle campaigns not having an obj folder when trying to get obj texture path
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2024-08-25 17:09:59 +01:00 |
Jarrod Doyle
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05e90c1a30
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Add jank object texture path gathering
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2024-08-25 16:52:21 +01:00 |
Jarrod Doyle
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b6a65fc10b
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Extract model loading functionality out
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2024-08-25 16:47:05 +01:00 |