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655a188a69
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cb2f016455
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@ -5,7 +5,7 @@ using System.Linq;
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namespace KeepersCompound.LGS;
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// TODO: Merge the two versions of GetXXX and handle null campaign string as OM
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// TODO: Support FMs resource paths!
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public class ResourcePathManager
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{
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private record CampaignResources
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@ -84,81 +84,51 @@ public class ResourcePathManager
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return false;
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}
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public List<string> GetCampaignNames()
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public string GetMissionPath(string missionName)
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{
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if (!_initialised) return null;
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var names = new List<string>(_fmResources.Keys);
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names.Sort();
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return names;
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if (_omResources.missionPathMap.TryGetValue(missionName, out var path))
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{
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return path;
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}
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return null;
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}
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public string GetMissionPath(string campaignName, string missionName)
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{
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if (!_initialised) return null;
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if (campaignName == null || campaignName == "")
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if (_fmResources.TryGetValue(campaignName, out var campaign) &&
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campaign.missionPathMap.TryGetValue(missionName, out var path))
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{
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if (_omResources.missionPathMap.TryGetValue(missionName, out var omPath))
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{
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return omPath;
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}
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return path;
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}
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else if (
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_fmResources.TryGetValue(campaignName, out var campaign) &&
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campaign.missionPathMap.TryGetValue(missionName, out var fmPath))
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{
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return fmPath;
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}
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return null;
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}
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public List<string> GetMissionNames(string campaignName)
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public string GetTexturePath(string textureName)
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{
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if (!_initialised) return null;
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if (campaignName == null || campaignName == "")
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textureName = textureName.ToLower();
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if (_omResources.texturePathMap.TryGetValue(textureName, out var path))
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{
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var names = new List<string>(_omResources.missionPathMap.Keys);
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names.Sort();
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return names;
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}
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else if (_fmResources.TryGetValue(campaignName, out var campaign))
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{
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var names = new List<string>(campaign.missionPathMap.Keys);
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names.Sort();
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return names;
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return path;
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}
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return null;
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}
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// TODO: OMs fail to find a path, but FMs using OM textures do find them
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// The OMs still fail even if I put them in a folder with FMs that work=??
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public string GetTexturePath(string campaignName, string textureName)
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{
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if (!_initialised) return null;
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textureName = textureName.ToLower();
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if (campaignName == null || campaignName == "")
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if (_fmResources.TryGetValue(campaignName, out var campaign) &&
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campaign.texturePathMap.TryGetValue(textureName, out var path))
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{
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if (_omResources.texturePathMap.TryGetValue(textureName, out var path))
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{
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return path;
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}
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return path;
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}
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else if (_fmResources.TryGetValue(campaignName, out var campaign))
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{
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if (campaign.texturePathMap.TryGetValue(textureName, out var fmPath))
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{
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return fmPath;
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}
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else if (_omResources.texturePathMap.TryGetValue(textureName, out var omPath))
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{
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return omPath;
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}
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}
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return null;
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}
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@ -262,7 +232,7 @@ public class ResourcePathManager
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{
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MatchCasing = MatchCasing.CaseInsensitive,
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};
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foreach (var path in Directory.GetFiles(omsPath, "*.mis", searchOptions))
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foreach (var path in Directory.GetFiles(root, "*.mis", searchOptions))
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{
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var baseName = Path.GetFileName(path).ToLower();
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map.Add(baseName, path);
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@ -39,8 +39,6 @@ public partial class Mission : Node3D
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[Export]
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public bool Dump = false;
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string _campaignName;
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string _missionName;
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ResourcePathManager _installPaths;
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DbFile _file;
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TextureLoader _textureLoader;
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@ -50,12 +48,11 @@ public partial class Mission : Node3D
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var extractPath = ProjectSettings.GlobalizePath($"user://extracted/tmp");
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_installPaths = new ResourcePathManager(extractPath);
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var missionSelector = GetNode<Control>("%MissionSelector") as MissionSelector;
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missionSelector.pathManager = _installPaths;
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missionSelector.MissionSelected += (string campaign, string mission) =>
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missionSelector.LoadMission += (string rootPath, string missionPath) =>
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{
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_campaignName = campaign;
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_missionName = mission;
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FileName = _installPaths.GetMissionPath(campaign, mission);
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var inited = _installPaths.Init(rootPath);
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GD.Print($"Inited paths: {inited}");
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FileName = missionPath;
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Build = true;
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};
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}
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@ -98,7 +95,8 @@ public partial class Mission : Node3D
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ClearMap();
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// TODO: This shouldn't be set for things that aren't actually FMs
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_textureLoader = new TextureLoader(_campaignName);
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var fmName = FileName.GetBaseDir().GetFile();
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_textureLoader = new TextureLoader(fmName);
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_file = new(FileName);
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UseChunk<TxList>("TXLIST", LoadTextures);
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UseChunk<WorldRep>("WREXT", BuildWrMeshes);
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@ -218,18 +216,20 @@ public partial class Mission : Node3D
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objPath ??= _installPaths.GetObjectPath(modelName + ".bin");
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var pos = brush.position.ToGodotVec3();
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var rawRot = brush.angle;
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var rot = new Vector3(rawRot.Y, rawRot.Z, rawRot.X) * 360 / ushort.MaxValue;
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var model = new Model
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{
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Position = pos,
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RotationDegrees = rot
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};
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var model = new Model();
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model.Position = pos;
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if (objPath != null)
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{
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model.BuildModel("", objPath);
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}
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AddChild(model);
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// var pos = brush.position.ToGodotVec3();
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// var cube = new CsgBox3D
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// {
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// Position = pos
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// };
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// AddChild(cube);
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}
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}
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@ -53,6 +53,7 @@ public partial class Model : Node3D
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var b = (material.Handle) & 0xff;
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var g = (material.Handle >> 8) & 0xff;
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var r = (material.Handle >> 16) & 0xff;
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GD.Print($"Handle: {material.Handle}, R: {r}, G: {g}, B: {b}");
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var colour = new Color(r / 255.0f, g / 255.0f, b / 255.0f, 1.0f);
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materials.Add(new StandardMaterial3D
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{
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@ -107,8 +108,7 @@ public partial class Model : Node3D
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}
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}
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var pos = -modelFile.Header.Center.ToGodotVec3();
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var meshInstance = new MeshInstance3D { Mesh = mesh, Position = pos };
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var meshInstance = new MeshInstance3D { Mesh = mesh };
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AddChild(meshInstance);
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}
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}
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@ -29,7 +29,16 @@ public partial class TextureLoader
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public bool Load(ResourcePathManager installManager, int id, string path)
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{
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var loaded = false;
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string texPath = installManager.GetTexturePath(_fmName, path);
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string texPath;
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if (_fmName != null)
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{
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texPath = installManager.GetTexturePath(_fmName, path);
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texPath ??= installManager.GetTexturePath(path);
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}
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else
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{
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texPath = installManager.GetTexturePath(path);
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}
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if (texPath != null)
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{
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@ -1,14 +1,15 @@
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using System.IO;
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using System.Linq;
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using Godot;
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using KeepersCompound.LGS;
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namespace KeepersCompound.TMV.UI;
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public partial class MissionSelector : Control
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{
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public event MissionSelectedEventHandler MissionSelected;
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public delegate void MissionSelectedEventHandler(string campaign, string mission);
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[Signal]
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public delegate void LoadMissionEventHandler(string rootPath, string missionPath);
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public ResourcePathManager pathManager;
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private InstallPaths _installPaths;
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private FileDialog _FolderSelect;
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private LineEdit _FolderPath;
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@ -21,6 +22,7 @@ public partial class MissionSelector : Control
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public override void _Ready()
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{
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// TODO: Load initial folderpath from config and prefil everything
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_FolderSelect = GetNode<FileDialog>("%FolderSelect");
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_FolderPath = GetNode<LineEdit>("%FolderPath");
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_BrowseButton = GetNode<Button>("%BrowseButton");
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@ -30,8 +32,8 @@ public partial class MissionSelector : Control
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_CancelButton = GetNode<Button>("%CancelButton");
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_BrowseButton.Pressed += () => _FolderSelect.Visible = true;
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_FolderSelect.DirSelected += SetInstallPath;
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_FolderPath.TextSubmitted += SetInstallPath;
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_FolderSelect.DirSelected += (string dir) => { _FolderPath.Text = dir; BuildCampaignList(dir); };
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_FolderPath.TextSubmitted += BuildCampaignList;
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_Missions.ItemSelected += (long _) => _LoadButton.Disabled = false;
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_Campaigns.ItemSelected += BuildMissionList;
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_LoadButton.Pressed += EmitLoadMission;
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@ -49,25 +51,19 @@ public partial class MissionSelector : Control
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}
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}
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private void SetInstallPath(string path)
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private void BuildCampaignList(string path)
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{
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_FolderPath.Text = path;
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if (pathManager.Init(path))
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{
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BuildCampaignList();
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}
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}
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_installPaths = new InstallPaths(path);
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private void BuildCampaignList()
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{
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_Campaigns.Clear();
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_Missions.Clear();
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_LoadButton.Disabled = true;
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_Campaigns.AddItem("Original Missions");
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foreach (var campaign in pathManager.GetCampaignNames())
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var paths = Directory.GetDirectories(_installPaths.fmsPath);
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foreach (var c in paths.OrderBy(s => s))
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{
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_Campaigns.AddItem(campaign);
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_Campaigns.AddItem(c.TrimPrefix(_installPaths.fmsPath));
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}
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}
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@ -76,28 +72,39 @@ public partial class MissionSelector : Control
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_Missions.Clear();
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_LoadButton.Disabled = true;
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var campaignName = _Campaigns.GetItemText((int)idx);
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var missionNames = pathManager.GetMissionNames(idx == 0 ? null : campaignName);
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foreach (var mission in missionNames)
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var campaignPath = "";
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if (idx == 0)
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{
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_Missions.AddItem(mission);
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campaignPath = _installPaths.omsPath;
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}
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else
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{
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campaignPath = _installPaths.fmsPath + _Campaigns.GetItemText((int)idx);
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}
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string[] extensions = { "mis", "cow" };
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var paths = Directory.GetFiles(campaignPath);
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foreach (var f in paths.OrderBy(s => s))
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{
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if (extensions.Contains(f.GetExtension().ToLower()))
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{
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_Missions.AddItem(f.TrimPrefix(campaignPath));
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}
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}
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}
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private void EmitLoadMission()
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{
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var campaignIdxs = _Campaigns.GetSelectedItems();
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var missionIdxs = _Missions.GetSelectedItems();
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if (campaignIdxs.IsEmpty() || missionIdxs.IsEmpty())
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var selectedCampaign = _Campaigns.GetSelectedItems()[0];
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var selected = _Missions.GetSelectedItems();
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if (selected.IsEmpty())
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{
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return;
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}
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var campaignIdx = campaignIdxs[0];
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var missionIdx = missionIdxs[0];
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var campaignName = campaignIdx == 0 ? null : _Campaigns.GetItemText(campaignIdx);
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var missionName = _Missions.GetItemText(missionIdx);
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MissionSelected(campaignName, missionName);
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var campaignPath = selectedCampaign == 0 ? _installPaths.omsPath : _installPaths.fmsPath + _Campaigns.GetItemText(selectedCampaign);
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var path = campaignPath + _Missions.GetItemText(selected[0]);
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EmitSignal(SignalName.LoadMission, _installPaths.rootPath, path);
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Visible = false;
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}
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@ -1,14 +1,9 @@
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[gd_scene load_steps=5 format=3 uid="uid://boxi211q3kx6c"]
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[gd_scene load_steps=4 format=3 uid="uid://boxi211q3kx6c"]
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[ext_resource type="Script" path="res://project/code/TMV/Mission.cs" id="1_3gnqe"]
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[ext_resource type="Script" path="res://project/code/camera.gd" id="2_w5otl"]
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[ext_resource type="PackedScene" uid="uid://cekg1xb5f0ux1" path="res://project/scenes/ui/mission_selector.tscn" id="3_hwfcj"]
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[sub_resource type="Environment" id="Environment_cckyk"]
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ambient_light_source = 2
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ambient_light_color = Color(1, 1, 1, 1)
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ssao_enabled = true
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[node name="Main" type="Node3D"]
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[node name="Mission" type="Node3D" parent="."]
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@ -22,6 +17,3 @@ script = ExtResource("2_w5otl")
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[node name="MissionSelector" parent="UI" instance=ExtResource("3_hwfcj")]
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unique_name_in_owner = true
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_cckyk")
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