Shader compilation system #1

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opened 2024-05-11 11:55:17 +00:00 by Jayrude · 0 comments
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A wrapper over WGPU shader's would be very useful. An initial version should support:

  • Setting a base shader resource path
  • Shader imports within a shader

Future work:

  • Runtime compilation
  • Hot-reloading
A wrapper over WGPU shader's would be very useful. An initial version should support: - [ ] Setting a base shader resource path - [ ] Shader imports within a shader Future work: - [ ] Runtime compilation - [ ] Hot-reloading
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Reference: NERV/CRAWL#1
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