177 lines
3.1 KiB
XML
177 lines
3.1 KiB
XML
//RAMIREZ -a lout
|
|
|
|
//AT ALERT 0
|
|
schema RMZa0
|
|
archetype AI_NONE
|
|
volume -500
|
|
mono_loop 3000 20000
|
|
rmza0wh1 freq 6
|
|
rmza0wh2 freq 6
|
|
rmza0mu1 freq 1
|
|
schema_voice vRamirez 1 atlevelzero
|
|
|
|
//TO ALERT 1
|
|
schema RMZa1
|
|
archetype AI_MINOR
|
|
rmza1__1
|
|
schema_voice vRamirez 1 tolevelone
|
|
|
|
//TO ALERT 1 +sighted
|
|
schema RMZa1v
|
|
archetype AI_MINOR
|
|
rmza1v_1
|
|
schema_voice vRamirez 1 tolevelone (Sense Sight)
|
|
|
|
//TO ALERT 1 +heard
|
|
schema RMZa1h
|
|
archetype AI_MINOR
|
|
Rmza1h_1
|
|
schema_voice vRamirez 2 tolevelone (Sense Sound)
|
|
|
|
//TO ALERT 1 +w/co
|
|
schema RMZa1_w
|
|
archetype AI_MINOR
|
|
Rmza1_w1
|
|
schema_voice vRamirez 2 tolevelone (NearbyFriends 0 10)
|
|
|
|
//TO ALERT 1 +sighted +w/co
|
|
schema RMZa1vw
|
|
archetype AI_MINOR
|
|
rmza1vw1
|
|
schema_voice vRamirez 2 tolevelone (NearbyFriends 0 10) (Sense Sight)
|
|
|
|
//TO ALERT 1 +heard +w/co
|
|
schema RMZa1hw
|
|
archetype AI_MINOR
|
|
rmza1hw1
|
|
schema_voice vRamirez 3 tolevelone (NearbyFriends 0 10) (Sense Sound)
|
|
|
|
//TO ALERT 2
|
|
schema RMZa2
|
|
archetype AI_MAJOR
|
|
rmza2__1
|
|
schema_voice vRamirez 1 toleveltwo
|
|
|
|
//TO ALERT 2 +sighted
|
|
schema RMZa2v
|
|
archetype AI_MAJOR
|
|
rmza2v_1
|
|
schema_voice vRamirez 1 toleveltwo (Sense Sight)
|
|
|
|
//TO ALERT 2 +heard
|
|
schema RMZa2h
|
|
archetype AI_MAJOR
|
|
rmza2h_1
|
|
schema_voice vRamirez 2 toleveltwo (Sense Sound)
|
|
|
|
//SPOTTED THE PLAYER +startled
|
|
schema RMZa3s
|
|
archetype AI_MORE_MAJOR
|
|
rmza3s_1
|
|
schema_voice vRamirez 1 spotplayer
|
|
|
|
//SPOTTED THE PLAYER
|
|
schema RMZa3na
|
|
archetype AI_MORE_MAJOR
|
|
rmza3na1
|
|
schema_voice vRamirez 1 spotplayer
|
|
|
|
//REACT CHARGE
|
|
schema RMZchg
|
|
archetype AI_MORE_MAJOR
|
|
rmzchg_1
|
|
schema_voice vRamirez 1 reactcharge
|
|
|
|
//REACT RUN AWAY +alone
|
|
schema RMZruna
|
|
archetype AI_MORE_MAJOR
|
|
rmzruna1
|
|
schema_voice vRamirez 1 reactrun
|
|
|
|
//REACT I SOUND THE ALARMS +alone
|
|
schema RMZalma
|
|
archetype AI_MORE_MAJOR
|
|
rmzalma1
|
|
schema_voice vRamirez 1 reactalarm
|
|
|
|
//BACK TO ALERT 0
|
|
schema RMZbak
|
|
archetype AI_NONE
|
|
rmzbak_1
|
|
schema_voice vRamirez 1 backtozero
|
|
|
|
//LOST CONTACT W/PLAYER
|
|
schema RMZlos
|
|
archetype AI_MAJOR
|
|
rmzlos_1
|
|
schema_voice vRamirez 1 lostcontact
|
|
|
|
//FOUND BODY
|
|
schema RMZbod
|
|
archetype AI_MORE_MAJOR
|
|
rmzbod_1
|
|
schema_voice vRamirez 1 foundbody
|
|
|
|
//FOUND SOMETHING MISSING
|
|
schema RMZmis
|
|
archetype AI_MORE_MAJOR
|
|
rmzmis_1
|
|
schema_voice vRamirez 1 foundmissing
|
|
|
|
//FOUND A SMALL ANOMALY
|
|
schema RMZsma
|
|
archetype AI_MINOR
|
|
rmzsma_1
|
|
schema_voice vRamirez 1 foundsmall
|
|
|
|
//FOUND A LARGE ANOMALY
|
|
schema RMZlar
|
|
archetype AI_MAJOR
|
|
rmzlar_1
|
|
schema_voice vRamirez 1 foundlarge
|
|
|
|
//FOUND A SECURITY BREACH
|
|
schema RMZsec
|
|
archetype AI_MORE_MAJOR
|
|
rmzsec_1
|
|
schema_voice vRamirez 1 foundbreach
|
|
|
|
|
|
//COMBAT
|
|
|
|
//HIT BY THE PLAYER W/HI HIT PTS
|
|
schema RMZhhi
|
|
archetype AI_COMBAT
|
|
Rmzhhi_1 Rmzhhi_2 Rmzhhi_3
|
|
schema_voice vRamirez 1 comhithigh
|
|
schema_voice vRamirez 1 comhitnodam
|
|
schema_voice vRamirez 1 comhitamb
|
|
|
|
//HIT BY THE PLAYER W/HI LO PTS
|
|
schema RMZhlo
|
|
archetype AI_COMBAT
|
|
rmzhlo_1 rmzhlo_2 rmzhlo_3
|
|
schema_voice vRamirez 1 comhitlow
|
|
|
|
//HIT BY THE PLAYER W/HI LO PTS +w/co
|
|
schema RMZhlow
|
|
archetype AI_COMBAT
|
|
rmzhlow1
|
|
schema_voice vRamirez 2 comhitlow (NearbyFriends 0 10)
|
|
|
|
//DEATH BY COMBAT -LOUD
|
|
schema RMZdiec
|
|
archetype AI_COMBAT
|
|
rmzdiec1
|
|
schema_voice vRamirez 1 comdieloud
|
|
|
|
//DEATH (or knocked out) BY AMBUSH -MORE MUFFLED
|
|
schema RMZdiea
|
|
archetype AI_MINOR
|
|
volume -500
|
|
rmzdiea1
|
|
schema_voice vRamirez 1 comdiesoft
|
|
|
|
|
|
|