233 lines
2.9 KiB
XML
233 lines
2.9 KiB
XML
//MISSION 10 UNDERCOVER
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//5-SWITCH PUZZEL SUCCESS
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schema switch_succ
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archetype DEVICES
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volume -100
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m10succ
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//5-SWITCH PUZZEL FAIL
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schema switch_fail
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archetype DEVICES
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volume -100
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m10fail
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//OUTSIDE FRONT
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//WIND
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schema m10wind
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archetype AMB_M10
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poly_loop 2 3000 4000
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pan_range 2000
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volume -1000
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wind1 wind2 wind3
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//SINGING
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schema m10singing
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archetype AMB_M10
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volume -1700
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poly_loop 2 7000 8000
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singing1 freq 2
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singing2 freq 1
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//PEOPLE1
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schema m10tavern1
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archetype AMB_M10
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volume -2200
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mono_loop 0 0
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crowdres
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//PEOPLE2
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schema m10tavern2
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archetype AMB_M10
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volume -2500
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mono_loop 0 0
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crowdbar
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//PEOPLE3
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schema m10tavern3
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archetype AMB_M10
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volume -2700
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mono_loop 0 0
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crowdre2
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//BELLCHURCH
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schema m10bellchur
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archetype AMB_M10
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volume -2000
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poly_loop 1 5000 5010
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bellchur freq 6
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silenc9s freq 1
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//WIND TRANS
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schema m10trans
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archetype AMB_M10
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mono_loop 0 0
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volume -800
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windstil
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//GEARS
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schema m10gears
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archetype AMB_M10
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mono_loop 0 0
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volume -1500
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gears1r
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//INSIDE LOOP
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schema m10inside
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archetype AMB_M10
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volume -1500
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mono_loop 0 0
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diffuse
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//INSIDE RANDOMS
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schema m10insidevar
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archetype AMB_M10
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volume -1000
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poly_loop 2 4000 30000
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pan_range 2000
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howltxta freq 2
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howltxtb freq 2
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voceerie freq 2
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//GARDEN
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//CRICKETS
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schema m10crickets
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archetype AMB_M10
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mono_loop 0 0
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volume -1700
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crickets
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//MIGHTLP
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schema m10nightlp
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archetype AMB_M10
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mono_loop 0 0
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volume -2000
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nightlp
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//CHAPEL
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schema m10chapel
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archetype AMB_M10
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poly_loop 2 2000 3000
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volume -2500
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me1 me2 me3
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schema m10chapelvar
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archetype AMB_M10
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mono_loop 100 200
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volume -1000
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singing1 singing2
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//HAMMER RHY1
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schema m10hamrhy1
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mono_loop 0 0
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volume -1000
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hammer2
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//HAMMER RHY2
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schema m10hamrhy2
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mono_loop 0 0
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volume -1000
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hammer2
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//DRUMLOOP
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schema m10drumloop
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mono_loop 0 0
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volume -1000
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drumloop
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//BASEMENT
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//bell thump
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schema m10bellthump
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archetype AMB_M10
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volume -1000
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mono_loop 0 0
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bellthmp
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//vocal eerie
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schema m10voceerie
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archetype AMB_M10
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volume -1000
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mono_loop 5000 10000
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pan_range 2000
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voceerie
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//howltexture A
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schema m10howlA
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archetype AMB_M10
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volume -700
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mono_loop 5000 10000
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pan_range 2000
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howltxta
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//howltexture B
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schema m10howlB
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archetype AMB_M10
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volume -700
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mono_loop 5000 10000
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pan_range 2000
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howltxtb
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//washroom drips
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schema m10drips
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archetype AMB_M10
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volume -3200
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poly_loop 1 2000 4000
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pan_range 3000
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drip1 drip2 drip3
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//Pipes
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schema m10pipes
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archetype AMB_M10
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volume -1000
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mono_loop 0 0
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bubblelp
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//AT TALISMANS
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schema m10eees
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archetype AMB_M10
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mono_loop 0 0
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volume -2000
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eees1
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//TALISMAN ROOM
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schema m10talisrm
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archetype AMB_M10
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mono_loop 0 0
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volume -100
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SquareLo
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//crypt transition
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schema M10crypt
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archetype AMB_M10
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mono_loop 0 0
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volume -1500
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caveamb
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//AMB LEDGE
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schema m10cue1
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archetype AMB_M10
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volume -500
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voceerie
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//AMB CHANT NEAR LEDGE
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schema m10ledgetrans
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archetype AMB_M10
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mono_loop 0 0
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volume -500
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SquareLo
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//random snds below basement
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schema m10crypt_var
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archetype AMB_M10
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volume -3000
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mono_loop 7000 20000
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pan_range 3000
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delay 3000
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rat1 rat2 squeaks1 |