Remove commented code
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5d463daa1e
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@ -131,44 +131,6 @@ impl<'window> App<'window> {
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}
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_ => (),
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}
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// if !self.render_ctx.handle_window_event(&event, control_flow) {
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// match event {
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// Event::WindowEvent {
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// ref event,
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// window_id,
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// } if window_id == self.render_ctx.window.id() => {
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// camera_controller.process_events(event);
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// }
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// Event::RedrawRequested(_) => {
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// let now = Instant::now();
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// let dt = now - last_render_time;
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// last_render_time = now;
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// camera_controller.update(dt);
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// camera_controller.update_buffer(&self.render_ctx);
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// renderer.render(&self.render_ctx);
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// renderer.update(&dt, &self.render_ctx);
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// renderer.update_brickmap(&self.render_ctx, &mut world);
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// // Simple framerate tracking
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// self.render_ctx.window.set_title(&format!(
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// "{}: {} fps",
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// self.title,
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// (1.0 / dt.as_secs_f32()).floor()
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// ));
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// cumulative_dt += dt.as_secs_f32();
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// frames_accumulated += 1.0;
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// if cumulative_dt >= 1.0 {
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// let fps = frames_accumulated * 1.0 / cumulative_dt;
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// let frame_time = cumulative_dt * 1000.0 / frames_accumulated;
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// log::info!("FPS: {}, Frame Time: {}", fps.floor(), frame_time);
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// cumulative_dt = 0.0;
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// frames_accumulated = 0.0;
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// }
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// }
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// _ => {}
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// }
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// }
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});
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Ok(())
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