Jarrod Doyle
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afb4e2d8d8
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Remove unused imports
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2023-10-20 12:05:28 +01:00 |
Jarrod Doyle
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2a6bee18a6
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Move more event handling to the render context
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2023-10-20 11:37:24 +01:00 |
Jarrod Doyle
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9a4bd5d1a0
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Move some of the window event handling to the render context
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2023-10-20 11:24:44 +01:00 |
Jarrod Doyle
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7fd3897964
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Resize the window surface when the window is resized
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2023-10-20 11:15:11 +01:00 |
Jarrod Doyle
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ae298d8ca2
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Give render context ownership of the window
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2023-10-20 11:04:59 +01:00 |
Jarrod Doyle
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1098c418f1
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Rename render module to gfx
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2023-09-08 14:33:33 +01:00 |
Jarrod Doyle
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e7eda73d98
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Increase max buffer size
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2023-07-27 19:12:24 +01:00 |
Jarrod Doyle
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8d74443e17
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Display more realtime framerate in title
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2023-07-05 14:34:24 +01:00 |
Jarrod Doyle
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604f11a40f
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Implement Default for CameraUniform
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2023-06-27 20:38:30 +01:00 |
Jarrod Doyle
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5866d691f7
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Restore 32^3 world chunk size
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2023-06-27 20:32:08 +01:00 |
Jarrod Doyle
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f57bf565e4
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Allow for arbitrary world chunk sizes
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2023-06-27 20:20:25 +01:00 |
Jarrod Doyle
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27b61c624d
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Implement clippy suggestions
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2023-06-26 15:10:31 +01:00 |
Jarrod Doyle
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7e6746a8cd
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Use new world generator
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2023-05-09 17:33:46 +01:00 |
Jarrod Doyle
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71d547cd62
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Define device limits in App, and raise buffer size limits
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2023-05-04 16:17:32 +01:00 |
Jarrod Doyle
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af0ab3bb66
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Add basic CPU to GPU streaming system
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2023-05-03 14:44:42 +01:00 |
Jarrod Doyle
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63e1fd94bd
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Simple framerate logging
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2023-04-29 10:30:49 +01:00 |
Jarrod Doyle
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6be2dd8054
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Begin using basic brickmap. Doesn't include shading table
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2023-04-24 17:17:56 +01:00 |
Jarrod Doyle
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5914efaea8
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Remove unused code
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2023-04-24 14:01:36 +01:00 |
Jarrod Doyle
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249ab27777
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Make Renderer a trait and implement it for VoxelRenderer
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2023-04-24 13:52:38 +01:00 |
Jarrod Doyle
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057d849e24
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Make CameraController public
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2023-04-24 13:47:59 +01:00 |
Jarrod Doyle
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230024ac63
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Move app and camera to core module
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2023-04-24 09:28:33 +01:00 |