WIP: World rewrite #2
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Currently the voxel renderer needs to know more than it should about the actual world. For example it needs to be able to know about the world chunk sizes to request the correct block of voxels. There's also basically a dependency between brickmap dimensions and world block dimensions that needs to be resolved. The goal here is to reduce the coupling and make the world itself more flexible.
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Step 1:
From your project repository, check out a new branch and test the changes.Step 2:
Merge the changes and update on Gitea.