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Jayrude
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0 Following
Joined on
2024-03-13
Repositories
11
Projects
Packages
Public Activity
Starred Repositories
Jayrude
pushed to
main
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KeepersCompound/ThiefLightmapper
2024-12-26 18:16:16 +00:00
5aa47d6ea6
Set version
Jayrude
pushed to
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KeepersCompound/ThiefLightmapper
2024-12-26 17:46:52 +00:00
b41d73c0e3
Fix
#9
: Blocks vision polys always cast shadows
Jayrude
pushed to
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KeepersCompound/ThiefLightmapper
2024-12-26 17:12:42 +00:00
2e1c90b88a
Close
#10
: Apply ambient light zones
40ea7cce0e
Parse per cell fog/ambient zones
Compare 2 commits »
Jayrude
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KeepersCompound/ThiefLightmapper
2024-12-26 14:22:03 +00:00
42daa8a048
Apply AnimlightCutoff
196f739afd
Add anim light cutoff to lighting settings
bf602a6964
Use anim light max brightness for light brightness
2cc5ab44b7
Set SpotAmb spotlight brightness
b8a5169b78
Parse anim light cutoff in LmParams
Compare 6 commits »
Jayrude
pushed to
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KeepersCompound/ThiefLightmapper
2024-12-23 19:44:00 +00:00
1b13d92b99
Fix
#5
: Cull any gamesys links/linkdata with concrete LinkIDs
045285f82d
Handle model files with too many joints
Compare 2 commits »
Jayrude
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KeepersCompound/ThiefLightmapper
2024-12-23 18:01:45 +00:00
65dda0194d
Fix
#1
#2
: Rewrite light gathering
010757eb6f
Add light helper functions
bf47578133
Tidy up mesh transform calculation
0f9467b8c4
Use new model joint application in meshbuilder
a8bdf37097
Add joint transformation to modelfile
Compare 7 commits »
Jayrude
pushed to
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KeepersCompound/ThiefLightmapper
2024-12-23 12:44:51 +00:00
db01667fb2
Fix 3: Apply hierarchical transforms to models
Jayrude
closed issue
KeepersCompound/ThiefLightmapper#4
2024-12-11 18:04:55 +00:00
Roadmap to initial release
Jayrude
pushed to
main
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KeepersCompound/ThiefLightmapper
2024-12-11 18:04:55 +00:00
8191d30b20
Update dromed lighting mode to objcast
1aac751043
Error if install config doesn't have resname_base
ad08d373b7
Better handling of multiple config file resource paths
7ae7407c2b
Fix
#4
: Handle non-existent directories in install config
Compare 4 commits »
Jayrude
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KeepersCompound/ThiefLightmapper
2024-12-10 21:34:02 +00:00
a6e4e85470
Fix incorrect rotation on object polys
2a75e016ef
Fixed underpowered 16 bit lighting
ca3dfa677f
Add basic 16bit lm writing
fc91970c45
Apply brush rotation to base spotlight direction
Compare 4 commits »
Jayrude
pushed to
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KeepersCompound/ThiefLightmapper
2024-12-10 17:53:50 +00:00
29b1c78782
Exclude debug info in build artifacts
Jayrude
pushed to
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KeepersCompound/ThiefLightmapper
2024-12-10 17:49:35 +00:00
b686123e0a
Change to github runners with separate windows and linux jobs
Jayrude
pushed to
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KeepersCompound/ThiefLightmapper
2024-12-10 17:38:41 +00:00
16975f39a1
Downgrade artifact upload actions
Jayrude
pushed to
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at
KeepersCompound/ThiefLightmapper
2024-12-10 17:36:38 +00:00
c7060ab284
Make linux build single file not NativeAoT
Jayrude
pushed to
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KeepersCompound/ThiefLightmapper
2024-12-10 17:33:07 +00:00
dd21d435b5
Add build action
f359a19579
Remove AoT from csproj
Compare 2 commits »
Jayrude
pushed tag
0.1.0
to
KeepersCompound/ThiefLightmapper
2024-12-10 17:02:23 +00:00
Jayrude
released
"test release"
at
KeepersCompound/ThiefLightmapper
2024-12-10 17:02:23 +00:00
Jayrude
pushed to
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KeepersCompound/ThiefLightmapper
2024-12-10 16:55:33 +00:00
06803fa07f
Add light max effective radius method
Jayrude
pushed to
main
at
KeepersCompound/ThiefLightmapper
2024-12-09 20:49:18 +00:00
9fd33efeed
Add debug stats
ed1b95af35
Properly apply rotation to light offsets
16dddcb497
Only add sunlight index to cells if sunlight is enabled
Compare 3 commits »
Jayrude
closed issue
KeepersCompound/ThiefLightmapper#7
2024-12-09 18:40:10 +00:00
Add a warning when too many lights affect a cell
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