Fix #18: Remove complanarity check between pass poly and target poly
This commit is contained in:
		
							parent
							
								
									651243d91f
								
							
						
					
					
						commit
						3e2abbe968
					
				|  | @ -226,7 +226,6 @@ public class PotentiallyVisibleSet | |||
|             // Could probably use poly center + radius to get an even better early out. | ||||
|             var targetEdge = _edges[targetEdgeIdx]; | ||||
|             if (visited.Contains(targetEdge.Destination) || | ||||
|                 passPoly.IsCoplanar(targetEdge.Poly) || | ||||
|                 Math.Abs(MathUtils.DistanceFromNormalizedPlane(targetEdge.Poly.Plane, lightPos)) > maxRange) | ||||
|             { | ||||
|                 continue; | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue