Reword timing stages

This commit is contained in:
Jarrod Doyle 2025-02-23 10:17:12 +00:00
parent dacc9ea5e1
commit db0a70607d
Signed by: Jayrude
GPG Key ID: 38B57B16E7C0ADF7
1 changed files with 7 additions and 7 deletions

View File

@ -59,22 +59,22 @@ public class LightMapper
_campaign = pathManager.GetCampaign(campaignName);
_misPath = _campaign.GetResourcePath(ResourceType.Mission, missionName);
_mission = Timing.TimeStage("Parse DB", () => new DbFile(_misPath));
_hierarchy = Timing.TimeStage("Build Hierarchy", BuildHierarchy);
_mission = Timing.TimeStage("Load Mission File", () => new DbFile(_misPath));
_hierarchy = Timing.TimeStage("Build Object Hierarchy", BuildHierarchy);
_lights = [];
VerifyRequiredChunksExist();
var (noObjMesh, fullMesh) = Timing.TimeStage("Build Meshes", BuildMeshes);
var (noObjMesh, fullMesh) = Timing.TimeStage("Build Raytracing Meshes", BuildMeshes);
_triangleTypeMap = fullMesh.TriangleSurfaceMap;
_sceneNoObj = Timing.TimeStage("Build RT NoObj Scene", () =>
_sceneNoObj = Timing.TimeStage("Upload Raytracing Scenes", () =>
{
var rt = new Raytracer();
rt.AddMesh(new TriangleMesh(noObjMesh.Vertices, noObjMesh.Indices));
rt.CommitScene();
return rt;
});
_scene = Timing.TimeStage("Build RT Scene", () =>
_scene = Timing.TimeStage("Upload Raytracing Scenes", () =>
{
var rt = new Raytracer();
rt.AddMesh(new TriangleMesh(fullMesh.Vertices, fullMesh.Indices));
@ -129,7 +129,7 @@ public class LightMapper
}
Timing.TimeStage("Gather Lights", () => BuildLightList(settings));
Timing.TimeStage("Set Light Indices", () => SetCellLightIndices(settings));
Timing.TimeStage("Set Light Visibility", () => SetCellLightIndices(settings));
Timing.TimeStage("Trace Scene", () => TraceScene(settings));
Timing.TimeStage("Update AnimLight Cell Mapping", SetAnimLightCellMaps);
@ -149,7 +149,7 @@ public class LightMapper
var ext = Path.GetExtension(_misPath);
var dir = Path.GetDirectoryName(_misPath);
var savePath = Path.Join(dir, missionName + ext);
Timing.TimeStage("Save DB", () => _mission.Save(savePath));
Timing.TimeStage("Save Mission File", () => _mission.Save(savePath));
}
private bool VerifyRequiredChunksExist()