nd-specs/patterns/db_files/chunks/LM_PARAM.hexpat

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#pragma once
#include "Common.hexpat"
struct LmParams {
u32 unknown1; // I think this is struct size (seemingly always 36)
float attenuation;
float saturation;
u32 shadow_type; // TODO: Enum
u32 softness; // TODO: Enum
float center_weight;
u32 depth_mode; // TODO: Enum (16, 32, 32-2x)
bool lightmapped_water;
padding[3];
s32 lightmap_scale;
u32 animlight_cutoff;
};