Jarrod Doyle
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b5d3a3c275
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Add initial basic .BIN model support
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2024-08-17 20:53:16 +01:00 |
Jarrod Doyle
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b12070f982
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Add ReadVec2 utility function
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2024-08-17 20:52:41 +01:00 |
Jarrod Doyle
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35a3158ea6
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Move Godot utility conversion to TMV namespace
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2024-08-17 18:48:01 +01:00 |
Jarrod Doyle
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736ced24e4
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Remove old unused code
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2024-08-13 21:38:32 +01:00 |
Jarrod Doyle
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a8b9ce8a54
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Fix incorrect lightmap colors
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2024-08-13 19:23:52 +01:00 |
Jarrod Doyle
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1539d1910d
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Fix incorrect 16bit lightmaps
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2024-08-10 10:22:57 +01:00 |
Jarrod Doyle
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c9353f0100
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Partly working texture rendering
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2024-08-03 16:09:51 +01:00 |
Jarrod Doyle
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d405a9b5db
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Add TXLIST reader
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2024-08-03 16:09:30 +01:00 |
Jarrod Doyle
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50c4d06f19
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Use a constant inverse scale when converting to godot vec3
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2024-08-01 18:29:10 +01:00 |
Jarrod Doyle
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d7b8ee35f4
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Render all lightmap layers
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2024-08-01 18:23:17 +01:00 |
Jarrod Doyle
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e8b77b42bb
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Add working lightmaps
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2024-07-30 21:52:34 +01:00 |
Jarrod Doyle
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1ba0c6ac27
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Add map clearing, handle cells without visible polys, add lighting
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2024-07-22 19:37:27 +01:00 |
Jarrod Doyle
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2e841276f3
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Initial commit
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2024-07-21 22:13:31 +01:00 |