Jarrod Doyle
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42cc08363e
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Profile the rectpacking
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2024-08-26 14:30:19 +01:00 |
Jarrod Doyle
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20a0796410
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Time lightmap building
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2024-08-26 14:03:50 +01:00 |
Jarrod Doyle
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e213b3ea26
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Add some basic timings
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2024-08-26 13:25:06 +01:00 |
Jarrod Doyle
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413e3bf937
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Fix use of obselete methods
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2024-08-26 12:40:51 +01:00 |
Jarrod Doyle
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7ec48abda5
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Add basic model caching
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2024-08-26 12:38:13 +01:00 |
Jarrod Doyle
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b6a65fc10b
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Extract model loading functionality out
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2024-08-25 16:47:05 +01:00 |
Jarrod Doyle
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e313ca58a7
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Merge GetObjectPath implementations
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2024-08-25 16:25:12 +01:00 |
Jarrod Doyle
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2365f09931
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Add basic object hierarchy generation and traversal
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2024-08-25 15:49:40 +01:00 |
Jarrod Doyle
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8aa1c7c4bc
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Don't render objects marked not rendered
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2024-08-25 13:21:55 +01:00 |
Jarrod Doyle
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df923492cf
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Make defining property chunks easier
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2024-08-25 13:07:49 +01:00 |
Jarrod Doyle
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3b9ff6c852
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Jankily read scale in for models
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2024-08-25 11:54:33 +01:00 |
Jarrod Doyle
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0c0394df86
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Handle object rotation
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2024-08-25 11:21:00 +01:00 |
Jarrod Doyle
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3270d89b05
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Store campaign and mission name on Mission
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2024-08-25 10:08:48 +01:00 |
Jarrod Doyle
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659843c743
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Merge GetMissionPath to one function
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2024-08-25 10:03:52 +01:00 |
Jarrod Doyle
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56a5aa6869
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Use C# event for mission selection
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2024-08-25 10:01:43 +01:00 |
Jarrod Doyle
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3d41441f2a
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Use path manager for mission selector
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2024-08-25 09:15:42 +01:00 |
Jarrod Doyle
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cb2f016455
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We're actually rendering models in the mission now (badly)
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2024-08-24 17:36:32 +01:00 |
Jarrod Doyle
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9fd76815a2
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Use new resource manager in mission and textureloader
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2024-08-24 17:10:08 +01:00 |
Jarrod Doyle
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c48eb018f5
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Merge model related chunks from gam file
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2024-08-24 13:37:21 +01:00 |
Jarrod Doyle
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acc3add512
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Super scuffed initial object model detection
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2024-08-24 11:33:55 +01:00 |
Jarrod Doyle
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b9172df8c3
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Place white cubes at object brush positions
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2024-08-23 18:55:39 +01:00 |
Jarrod Doyle
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30db43eac8
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Make MeshSurfaceData more generic
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2024-08-18 11:13:18 +01:00 |
Jarrod Doyle
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35a3158ea6
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Move Godot utility conversion to TMV namespace
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2024-08-17 18:48:01 +01:00 |
Jarrod Doyle
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622192a489
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Add safer chunk usage
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2024-08-14 18:39:13 +01:00 |
Jarrod Doyle
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93488ffc65
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Add proper overbrightened 32bit2x lightmap rendering
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2024-08-13 21:38:00 +01:00 |
Jarrod Doyle
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6f62d2ca00
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Load textures from root thief resource CRF
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2024-08-13 19:11:03 +01:00 |
Jarrod Doyle
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3aa6024103
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Remove unused imports
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2024-08-11 16:22:51 +01:00 |
Jarrod Doyle
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d1d6b310ab
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Move material creation back to Mission
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2024-08-11 15:43:44 +01:00 |
Jarrod Doyle
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59edc0744c
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Add texture manager/loader
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2024-08-11 15:23:56 +01:00 |
Jarrod Doyle
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51136b9526
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Remove old code/comments
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2024-08-11 14:31:27 +01:00 |
Jarrod Doyle
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2ec121e056
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Create one mesh per texture used
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2024-08-11 12:28:24 +01:00 |
Jarrod Doyle
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24ac6395d5
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Moved Mission to TMV namespace
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2024-08-11 09:18:02 +01:00 |