Jarrod Doyle
|
3ee172f16c
|
Update LGS lib (from lightmapper
|
2024-11-29 11:41:38 +00:00 |
Jarrod Doyle
|
931e01337f
|
Add asset browser to main scene with hotkey
|
2024-09-17 17:43:37 +01:00 |
Jarrod Doyle
|
3e4230e46f
|
Merge mission and model selector
|
2024-09-05 19:44:19 +01:00 |
Jarrod Doyle
|
81fde92ea4
|
Remove dummy mesh
|
2024-08-30 18:54:22 +01:00 |
Jarrod Doyle
|
110c9b8a3c
|
Add initial UI for lightmap layer toggling
|
2024-08-28 08:07:01 +01:00 |
Jarrod Doyle
|
ad68c25447
|
Add world environment with maximum ambient light
|
2024-08-25 11:21:32 +01:00 |
Jarrod Doyle
|
24ac6395d5
|
Moved Mission to TMV namespace
|
2024-08-11 09:18:02 +01:00 |
Jarrod Doyle
|
ad359ba656
|
Remove unnecessary WorldEnvironment node
|
2024-08-10 11:52:17 +01:00 |
Jarrod Doyle
|
0758e24be5
|
Remove dummy mesh instance
|
2024-08-07 17:09:03 +01:00 |
Jarrod Doyle
|
b2fc789734
|
Render textures and lightmaps together
|
2024-08-05 21:47:03 +01:00 |
Jarrod Doyle
|
c9353f0100
|
Partly working texture rendering
|
2024-08-03 16:09:51 +01:00 |
Jarrod Doyle
|
fe5d2fb12f
|
Add better mission selection UI
|
2024-08-03 10:24:45 +01:00 |
Jarrod Doyle
|
3307cdc8a9
|
Apply full ambient lighting
|
2024-07-31 17:12:21 +01:00 |
Jarrod Doyle
|
e8b77b42bb
|
Add working lightmaps
|
2024-07-30 21:52:34 +01:00 |
Jarrod Doyle
|
185af065bc
|
Add simple UI for selecting/building/clearing mission
|
2024-07-22 21:09:27 +01:00 |
Jarrod Doyle
|
1ba0c6ac27
|
Add map clearing, handle cells without visible polys, add lighting
|
2024-07-22 19:37:27 +01:00 |
Jarrod Doyle
|
2e841276f3
|
Initial commit
|
2024-07-21 22:13:31 +01:00 |