Jarrod Doyle
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be937d53fc
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Add RenderType property support
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2024-08-25 13:21:27 +01:00 |
Jarrod Doyle
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2be1bc4352
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Add generic prop definition
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2024-08-25 13:09:45 +01:00 |
Jarrod Doyle
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df923492cf
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Make defining property chunks easier
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2024-08-25 13:07:49 +01:00 |
Jarrod Doyle
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505adf5d44
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Add scale property support
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2024-08-25 11:53:50 +01:00 |
Jarrod Doyle
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85599b4069
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Merge GetTexturePath implementations
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2024-08-25 10:43:17 +01:00 |
Jarrod Doyle
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be205897bb
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Merge GetMissionNames to handle null campaign
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2024-08-25 10:11:55 +01:00 |
Jarrod Doyle
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659843c743
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Merge GetMissionPath to one function
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2024-08-25 10:03:52 +01:00 |
Jarrod Doyle
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1c3c4cacb4
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Fix incorrect path search for OMs
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2024-08-25 09:49:27 +01:00 |
Jarrod Doyle
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68f2a851f4
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path manager now returns alphabetically sorted lists
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2024-08-25 09:21:55 +01:00 |
Jarrod Doyle
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3d41441f2a
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Use path manager for mission selector
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2024-08-25 09:15:42 +01:00 |
Jarrod Doyle
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de4f3d6381
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Add some safety to object path requests
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2024-08-24 17:36:12 +01:00 |
Jarrod Doyle
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62ff5306fe
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Add more thorough path manager
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2024-08-24 17:09:27 +01:00 |
Jarrod Doyle
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db293791e0
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Handle GAM_FILE chunk
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2024-08-24 13:36:44 +01:00 |
Jarrod Doyle
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0eb918d863
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Add Links, ModelName props, and MetaProp LD loading
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2024-08-24 11:33:35 +01:00 |
Jarrod Doyle
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f118c151f3
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Add initial brush list support
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2024-08-23 18:55:20 +01:00 |
Jarrod Doyle
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6340a4c545
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Fix incorrect light and uv indices on model materials
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2024-08-18 11:08:42 +01:00 |
Jarrod Doyle
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2c9958a64a
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Add model material parsing
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2024-08-18 10:23:31 +01:00 |
Jarrod Doyle
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b5d3a3c275
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Add initial basic .BIN model support
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2024-08-17 20:53:16 +01:00 |
Jarrod Doyle
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b12070f982
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Add ReadVec2 utility function
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2024-08-17 20:52:41 +01:00 |
Jarrod Doyle
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35a3158ea6
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Move Godot utility conversion to TMV namespace
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2024-08-17 18:48:01 +01:00 |
Jarrod Doyle
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736ced24e4
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Remove old unused code
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2024-08-13 21:38:32 +01:00 |
Jarrod Doyle
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a8b9ce8a54
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Fix incorrect lightmap colors
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2024-08-13 19:23:52 +01:00 |
Jarrod Doyle
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1539d1910d
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Fix incorrect 16bit lightmaps
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2024-08-10 10:22:57 +01:00 |
Jarrod Doyle
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c9353f0100
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Partly working texture rendering
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2024-08-03 16:09:51 +01:00 |
Jarrod Doyle
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d405a9b5db
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Add TXLIST reader
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2024-08-03 16:09:30 +01:00 |
Jarrod Doyle
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50c4d06f19
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Use a constant inverse scale when converting to godot vec3
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2024-08-01 18:29:10 +01:00 |
Jarrod Doyle
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d7b8ee35f4
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Render all lightmap layers
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2024-08-01 18:23:17 +01:00 |
Jarrod Doyle
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e8b77b42bb
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Add working lightmaps
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2024-07-30 21:52:34 +01:00 |
Jarrod Doyle
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1ba0c6ac27
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Add map clearing, handle cells without visible polys, add lighting
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2024-07-22 19:37:27 +01:00 |
Jarrod Doyle
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2e841276f3
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Initial commit
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2024-07-21 22:13:31 +01:00 |