thief-mission-viewer/project/code/TMV
Jarrod Doyle 1cfbd498c7
Loosely handle campaigns not having an obj folder when trying to get obj texture path
2024-08-25 17:09:59 +01:00
..
UI Merge GetMissionNames to handle null campaign 2024-08-25 10:11:55 +01:00
InstallPaths.cs Add initial basic .BIN model support 2024-08-17 20:53:16 +01:00
MeshSurfaceData.cs Make MeshSurfaceData more generic 2024-08-18 11:13:18 +01:00
Mission.cs Extract model loading functionality out 2024-08-25 16:47:05 +01:00
Model.cs Slightly working support for custom model textures 2024-08-25 16:20:46 +01:00
ModelLoader.cs Loosely handle campaigns not having an obj folder when trying to get obj texture path 2024-08-25 17:09:59 +01:00
TextureLoader.Gif.cs Add .GIF image loading using ImageSharp 2024-08-18 10:27:44 +01:00
TextureLoader.Pcx.cs Use family palettes for PCX textures 2024-08-12 19:02:20 +01:00
TextureLoader.cs Merge GetTexturePath implementations 2024-08-25 10:43:17 +01:00
Utils.cs Let vec3 conversion skip scaling 2024-08-25 11:54:21 +01:00