Jarrod Doyle
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3270d89b05
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Store campaign and mission name on Mission
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2024-08-25 10:08:48 +01:00 |
Jarrod Doyle
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659843c743
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Merge GetMissionPath to one function
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2024-08-25 10:03:52 +01:00 |
Jarrod Doyle
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56a5aa6869
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Use C# event for mission selection
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2024-08-25 10:01:43 +01:00 |
Jarrod Doyle
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1c3c4cacb4
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Fix incorrect path search for OMs
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2024-08-25 09:49:27 +01:00 |
Jarrod Doyle
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68f2a851f4
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path manager now returns alphabetically sorted lists
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2024-08-25 09:21:55 +01:00 |
Jarrod Doyle
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3d41441f2a
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Use path manager for mission selector
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2024-08-25 09:15:42 +01:00 |
Jarrod Doyle
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cb2f016455
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We're actually rendering models in the mission now (badly)
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2024-08-24 17:36:32 +01:00 |
Jarrod Doyle
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de4f3d6381
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Add some safety to object path requests
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2024-08-24 17:36:12 +01:00 |
Jarrod Doyle
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9fd76815a2
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Use new resource manager in mission and textureloader
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2024-08-24 17:10:08 +01:00 |
Jarrod Doyle
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62ff5306fe
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Add more thorough path manager
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2024-08-24 17:09:27 +01:00 |
Jarrod Doyle
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c48eb018f5
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Merge model related chunks from gam file
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2024-08-24 13:37:21 +01:00 |
Jarrod Doyle
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db293791e0
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Handle GAM_FILE chunk
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2024-08-24 13:36:44 +01:00 |
Jarrod Doyle
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acc3add512
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Super scuffed initial object model detection
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2024-08-24 11:33:55 +01:00 |
Jarrod Doyle
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0eb918d863
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Add Links, ModelName props, and MetaProp LD loading
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2024-08-24 11:33:35 +01:00 |
Jarrod Doyle
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b9172df8c3
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Place white cubes at object brush positions
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2024-08-23 18:55:39 +01:00 |
Jarrod Doyle
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f118c151f3
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Add initial brush list support
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2024-08-23 18:55:20 +01:00 |
Jarrod Doyle
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eaf20f7f4a
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Merge model faces that share a material
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2024-08-18 14:01:43 +01:00 |
Jarrod Doyle
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dbabe1527c
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Sort selector lists alphabetically
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2024-08-18 14:01:09 +01:00 |
Jarrod Doyle
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6db4d75a37
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Properly create and apply color based model materials
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2024-08-18 12:37:03 +01:00 |
Jarrod Doyle
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20cf0f7292
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Really bad awful model texturing
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2024-08-18 11:14:30 +01:00 |
Jarrod Doyle
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5aafab148b
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Better logging and handling of failed model file loading
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2024-08-18 11:14:07 +01:00 |
Jarrod Doyle
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30db43eac8
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Make MeshSurfaceData more generic
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2024-08-18 11:13:18 +01:00 |
Jarrod Doyle
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2db83a827e
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Add fullbright ambient light level
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2024-08-18 11:12:47 +01:00 |
Jarrod Doyle
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6340a4c545
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Fix incorrect light and uv indices on model materials
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2024-08-18 11:08:42 +01:00 |
Jarrod Doyle
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8a22defe17
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Add basic model material texture output
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2024-08-18 10:34:17 +01:00 |
Jarrod Doyle
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d9a54b65d5
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Add GIF support for terrain textures
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2024-08-18 10:28:22 +01:00 |
Jarrod Doyle
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66c324be53
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Add .GIF image loading using ImageSharp
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2024-08-18 10:27:44 +01:00 |
Jarrod Doyle
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2c9958a64a
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Add model material parsing
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2024-08-18 10:23:31 +01:00 |
Jarrod Doyle
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b5d3a3c275
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Add initial basic .BIN model support
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2024-08-17 20:53:16 +01:00 |
Jarrod Doyle
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b12070f982
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Add ReadVec2 utility function
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2024-08-17 20:52:41 +01:00 |
Jarrod Doyle
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742324765f
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Remove old unused function
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2024-08-17 19:00:04 +01:00 |
Jarrod Doyle
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35a3158ea6
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Move Godot utility conversion to TMV namespace
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2024-08-17 18:48:01 +01:00 |
Jarrod Doyle
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622192a489
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Add safer chunk usage
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2024-08-14 18:39:13 +01:00 |
Jarrod Doyle
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736ced24e4
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Remove old unused code
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2024-08-13 21:38:32 +01:00 |
Jarrod Doyle
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93488ffc65
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Add proper overbrightened 32bit2x lightmap rendering
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2024-08-13 21:38:00 +01:00 |
Jarrod Doyle
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a8b9ce8a54
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Fix incorrect lightmap colors
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2024-08-13 19:23:52 +01:00 |
Jarrod Doyle
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6f62d2ca00
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Load textures from root thief resource CRF
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2024-08-13 19:11:03 +01:00 |
Jarrod Doyle
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9db1bc6681
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Handle Thief 2 inst config file
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2024-08-13 19:10:05 +01:00 |
Jarrod Doyle
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e773635677
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Mission selector allows better browsing of campaigns
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2024-08-13 18:31:20 +01:00 |
Jarrod Doyle
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27dbc47419
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Enable loading of PCX textures from FM folders
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2024-08-12 19:52:36 +01:00 |
Jarrod Doyle
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21b018298c
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Use family palettes for PCX textures
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2024-08-12 19:02:20 +01:00 |
Jarrod Doyle
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c14f74b108
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Add PCX image loading
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2024-08-12 18:46:30 +01:00 |
Jarrod Doyle
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3aa6024103
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Remove unused imports
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2024-08-11 16:22:51 +01:00 |
Jarrod Doyle
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d1d6b310ab
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Move material creation back to Mission
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2024-08-11 15:43:44 +01:00 |
Jarrod Doyle
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59edc0744c
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Add texture manager/loader
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2024-08-11 15:23:56 +01:00 |
Jarrod Doyle
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51136b9526
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Remove old code/comments
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2024-08-11 14:31:27 +01:00 |
Jarrod Doyle
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2ec121e056
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Create one mesh per texture used
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2024-08-11 12:28:24 +01:00 |
Jarrod Doyle
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24ac6395d5
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Moved Mission to TMV namespace
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2024-08-11 09:18:02 +01:00 |
Jarrod Doyle
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1508ed111d
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Load TGA textures
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2024-08-10 13:15:06 +01:00 |
Jarrod Doyle
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1b661cbc7f
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Meshes no longer cast shadows
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2024-08-10 12:31:20 +01:00 |